![]() ![]() PhotoGimp seems to either require GIMP or require GIMP via Flatpak. If whatever they’re offering for free works all well and good.Īgama Materials looks like it may be Windows Audacity meets my (minimal) needs for nowĭaVinci Resolve is like Final-Cut-Pro, at some point there’s a $ 299 price tag. ![]() Tenacity, I haven’t been able to figure out how to install from the Git Hub. I’m using a Mac / BigSur (Latest version) Little problems like that exist all over Maya. I also can’t hotkey Tab with modifiers like I can with Blender or some other programs like Affinity, so I lose out on a lot of convenient stuff to improve workflow. For instance, I can’t hotkey shift+4 on my Swedish keyboard because Maya thinks that key has a symbol it can’t handle (not the only one I found on my keyboard which Blender can handle with ease). The Maya keymap is at first glance more beginner friendly with how easy it is to find your hotkeys, but it has far less depth as well as some really annoying restrictions. Plus, the times that I have found inconvenient stuff in Blender I have been able to customise it so everything flows better through the Keymap (it has crazy amounts of customisation). loop cut (Maya doesn’t even allow you to scroll to change the amount of loops like in Blender) or locking a tool in one axis in the middle of an action (which Blender can do with with the X, Y, and Z keys). There is no menu that can replace having instant tool actions from a single button press i.e. Then I have several other menus keyed with modifiers, but those are for specific things and not the tools themselves which I use my keyboard keys for. I have at least 6 menus keyed to just R click. I know, since I personally customised every single mouse click to do an action, including certain menus. As for flicking menus, you can do that in Blender as well. …And I don’t like it? I know those menus exist, I just don’t like that workflow compared to using the keyboard with modifiers for the instant tools. Since Sparkle 3.x has been out for a while now, I’m curious how others are implementing micro animations and animated icons.Maya has the marking menus… basically power users hide the toolbars, they never use it because everything is at a flick of the wrist ![]() Sparkle doesn’t offer those features yet, but I hope this might become available in the future. Lottie’s blog site shows interesting interaction options via javascript, for example for scroll and mouse rollover. But in my own work I don’t see any difference. I can imagine that Lottie animations run smoother in some situations, or more stable, or more processor friendly. I have some animated icons on the the site where Lottie seemed like the best solution.īut this got me thinking: What exactly are the advantages of Lottie animations over SVG? So I guess it depends on the use case what file format is best. So although the Lottie animation rendered with Keyshaper runs smoothly, I eventually chose to export this animation in SVG with CSS animation. But then I discovered that lottie files can’t be used at full page width. My intention was to export it with the Lottie plugin and replace the static SVG image that I was using. ![]() I have used Keyshaper to spice up my hero image with some subtle animation. ![]()
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